Text has been lagging behind in Draw for may versions now. Some of the text related code is really ancient and dates back to version 3 or 4, for example the text styles.
Time for us to discuss in depth what we need. We better do this before summer of 2010, so it can get into the developing cycle for next version, with a hight priority, the sooner the better.
I start with a list here, that you all can comment on and also add your own ideas and requests.
Lars Forslin: More convenient text docker with everything you need in one place.
More convenient text docker with everything you need in one place.
A unified text docker is also under discussion.
In the mean time you should check out sancho's text docker. Should be found on macromonster.com
VectorJedi.com || PhoenixGFX.tk
Adrian Juman:In the mean time you should check out sancho's text docker. Should be found on macromonster.com
I already have it since a long time in X4. Is it adjusted to work in X5 now?
Yes it is Lars,
Check the macromonster site for it.
Adrian Juman:Check the macromonster site for it.
I will.
Other than that, what do you say to my suggestions?
Lars Forslin: Adrian Juman:Check the macromonster site for it. I will. Other than that, what do you say to my suggestions?
I do like the suggestions. I would add an item:
12. Manual kerning of individual characters (rather than whole word or whole text) without affecting any other text within the same text object.
HuMJohn aka Hugh Johnson
I agree with the other suggestions. Many of them (if not all) should be implemented in X6.
<Adrian Juman> wrote in message news:82080@coreldraw.com... Check the macromonster site for it.
Jeff Harrison MacroMonster.com Daily Diversion Blog
Hugh Johnson: I do like the suggestions. I would add an item: 12. Manual kerning of individual characters (rather than whole word or whole text) without affecting any other text within the same text object.
If I understand what "Manual kerning of individual characters" means to you what it means to me, this can be done for a long time now using node shaping tool. Select text, use node tool, select the character you want to nudge, and use your keyboard arrow keys. Be sure to set nudge, super nudge, and micro nudge to something that suits you. You can nudge in vertical direction as well... I use it for when I don't like where the dash sits in a given font.
the 'dd'
comin' atcha from up on the hill in Abbotsford, BC CANADA
<digital demon> wrote in message news:82135@coreldraw.com... Select text, use node tool, select the character you want to nudge, and use your keyboard arrow keys.
Select text, use node tool, select the character you want to nudge, and use your keyboard arrow keys.
Jeff Harrison: I do something similar but use mouse and CTRL to position a character where I desire <digital demon> wrote in message news:82135@coreldraw.com... Select text, use node tool, select the character you want to nudge, and use your keyboard arrow keys.
Its easier that way. the constraint functions are always better and faster.
digital demon: Hugh Johnson: I do like the suggestions. I would add an item: 12. Manual kerning of individual characters (rather than whole word or whole text) without affecting any other text within the same text object. If I understand what "Manual kerning of individual characters" means to you what it means to me, this can be done for a long time now using node shaping tool. Select text, use node tool, select the character you want to nudge, and use your keyboard arrow keys. Be sure to set nudge, super nudge, and micro nudge to something that suits you. You can nudge in vertical direction as well... I use it for when I don't like where the dash sits in a given font. the 'dd'
Yes, I understand using nudge and nodes to move the individual characters. I usually manually kern text in my sign cutting software, where I highlight two (or more) adjacent characters and then use a spinner control to adjust the kerning by percentage, i.e.: 100% is normal kern distance, then anything less than 100% is closer and anything more is expanded out from the 'normal' distance between characters.
To individually move a few characters such as the space between them is reduced/expanded, requires way too many clicks/key strokes to be efficient when working on a large amount of text.
I mentioned kerning the last because I think it's quite ok the way it works except that it's in 5% increments only. but that's quite convenient too. But I mean that there are lots of other, more general text related features, that are much more important and should be discussed.
<Lars Forslin> wrote in message news:82289@coreldraw.com... I mentioned kerning the last because I think it's quite ok the way it works except that it's in 5% increments only. but that's quite convenient too. But I mean that there are lots of other, more general text related features, that are much more important and should be discussed.
Jeff Harrison:Just because I like working in Draw whenever possible... :-)
Yes, we like to stay in one app as long as possible. And with todays, not to mention tomorrows radically powerful computers with 64 bit, 4 core, 16 GB RAM,, superfast computers, this shouldn't be impossible. The reason Adobe split the programs up the way they did, was probably because the computers of that time (second half of 90's) could barely handle what you threw at them. I remember the early P233 Mhz w. 64 MB (at best) RAM choking totally on a very ordinary ad with some bitmaps in them. Those days are long, long gone, and just because Adobe split their programs up, there is no reason for Corel to do the same, especially with Ventura out the window. Instead, if Draw is to be the central hub, add the Ventura functionality to it.
If that means no backwards compatibility, then so be it. You can always run your latest of the older versions on your computer. You would have to draw the line somewhere anyway, if it comes now, just deal with it. There's brighter days ahead.
If the developing time is spent on backwards compatibility, then it's a complete waste of precious resources. If a completely new architecture can free a lot of time, then the decision to cut backwards compatibility might pay for the development of a new architecture.
Jeff Harrison:So what happens in meantime? No Corel users are happy, modern long doc is a black hole (just like HTML creation). Users are left in the cold. And Indesign gets stronger with each release.
Yes, time is of essence here. Resources must be spent wisely to get the most out of them.
Regarding backsave, I suppose ligatures could just be split up into two characters?