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Object Too Complex, Exceeds 64K bytes

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capitalsimon posted on Wed, May 9 2012 20:58

I was hoping with 64bit I wouldn't have to deal with this message anymore :(

I have a very complicated object that displays fine in Illustrator, but when I import into Corel it breaks the object apart... When I try to recombine this object I get the message

"Object Too Complex, Exceeds 64K bytes"

Is there any way I can increase the size so I can work with complicated objects?

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Top 10 Contributor
Cave Creek, AZ
Male
TAG - Mediamarketplace (Foster)

***Is there any way I can increase the size so I can work with complicated objects?

Not the answer you want, but those are the limits and they can’t be exceeded.

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Top 10 Contributor
Cave Creek, AZ
Male
TAG - Mediamarketplace (Foster)

***Is there any way I can increase the size so I can work with complicated objects?

Not the answer you want, but those are the limits and they can’t be exceeded.

Top 10 Contributor
London UK

Its difficult to tell without seeing the objects that you need to combine, but I wonder whether it is possible to reduce the number of nodes in the objects, or reduce their complexity in some other way, before combining them.

For example, if you imported something into the illustrator file, you might have a straight line that consists of a hundred nodes but you only need two of them to define a straight line. Or, curves that are approximated by a lot of "flat" steps which could be simplified into "proper" bezier curves in CorelDraw.

Or, perhaps some of them could be grouped rather than combining? Though any objects which represent hollows would still need to be combined rather than grouped.

Top 10 Contributor
Pigeon Forge, TN
Male
TAG - gdgmacros.com

Hi. You should be able to delete some of the nodes to make it less complex. Use the Slider on the end of the node toolbar to reduce the complexity.

~John

"The best thing about learning is that it never stops, and the rabbit hole will go as deep as you let it."
~John
www.gdgmacros.com

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