24 total photos Last updated on 10-13-2008
This arrangement shows the extreme subdivision level of the meshfill shape. I've spent ca. 8-9 hours for the whole thing.
Wow, that is very complex and definitely time consuming.
Thanks for sharing the wireframe Mo, it's very helpful.
@ Ted: It is not so time consuming(like it was in the beginning), cause I start working in straight line mode, and apply curve nodes only where I need them.
If I'm reading you correctly, by straight line mode you mean you convert all nodes to lines?
If so, I could see how that would simplify things.
No,Ted. What I mean is, you can adjust the nodes in meshfill the same way as nodes in vector curves. You can switch the nodes between straight(no handles, like lines) and rounded(with adjustable handles, like those in curves). In meshfill I start building up the subdivisions with straight lines, and when finished this step, I convert only a few nodes to rounded ones. It is very time consuming to work with all those handles. so I adjust only the "visible" round divisions.(I don't know if I've used the right terms)
Expressed in one sentence: It is much more difficult to MOVE rounded nodes WITH handles(worse result when overlapping!) than the straight nodes WITHOUT handles. Sorry for the bad explanation. :-)
I understand Mo. Yes the handles in the round nodes get in the way many times and cross each other so it is easier to just change them to straight.
Thanks
Yepp! The first nodes were converted to straight, and after finishing I converted only the nodes back to rounded ones in larger areas, like the hips, legs, butt, neck and the elbows. Might be only two dozends, the adjustment took a few minutes. The rest are still straight.